Typical Tuesday evening in halls
- Hallmates: Patrick, you coming out tonight?
- Me: uhhhm... (FFFFFFFFFFFFFFF-)
- Hallmates: come on! you gotta come! cheap drinks!
- Me: uhh probably not, i'm feeling pretty tired right now.
- Hallmates: I got two words for that - JAEGER BOMB!
- >manage to worm my way outta the convo
- >about to leave
- Hallmates: you WILL come out tonight, we'll come and get you...
- |´・д・`)

[Flash 10 is required to watch video]

my showreel for animation. QUALITY.
but there are some things I have learnt from this:
- doing traditional hand-drawn animation on a games art course is retarded. (especially when you’re gonna need to scan, colour, and compose it digitally in the end anyway.) it would make an infinte amount more sense if it was all done digitally. it would’ve been a lot more streamlined, easier to edit and a LOT less headache.
- Animation is an extremely time consuming (and to me, pretty unrewarding) skill, and I have a lot of respect for people that can do it without feeling the need to gouge their eyes out.
- traditional animation Isn’t something that I particularly enjoy. e__e
1219.2011 | 3 notes | 



more classwork, this time a helper for santa.
it’s a robot that keeps watch over all the bad kids, and stores them in his database, so santa knows whose house to eat cookies and milk from, without leaving presents.
c&c appreciated.
1211.2011 | 5 notes | 


Concept finalised! ( ゚ヮ゚) (subject to change)
now onto the making it 3D ( ̄ー ̄)
soon.
1130.2011 | 2 notes | 



FOREVER REBLOG.
I wonder when we’re gonna actually get a female model for life drawing.
>drawing
>look up
>PENIS.

every single time.
(Source: fyeahartstudentowl)

random character design I made. needs a little refining, but I quite like it, feel so tempted to make it into a 3D model.
1125.2011 | Notes | 





